Your party is engaged in combat with a clutch of phase spiders. One of the original arachnid trio has been slain, but two spiders remain and Gene has been poisoned. The larger spider has phased-out and is not visible to the PCs. Olive, Gene, and the remaining small spider remain near the pool of water at the intersection. The other party members are thirty or more feet away, with ranged weapons readied. The retainers remain near the rear ranks, weapons now at hand.
Initiative order for the second regular round is Pris and the small spider (on 7); Aka-Vasha, Rasputin, and Apollo (5); Yobo (4); Slinker, Gene, and the large spider (3); and Olive (2).