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Farewell Barrier Peaks…

25-Feb-09

Well; after 7 months of gaming and 44 game posts, I suffered GM burnout. Luckily, the players were pretty close to the exit at the time…

If you found your way here via Google, go over and check the Adventure Archive. The logs are quite comprehensive:

I’ve also used a lot of the campaign background from this campaign in my Mutants & Magic game.

I’ll leave this site up indefinitely as a record of the adventure, and I may post occasional updates here for new projects of mine.

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Barrier Peaks Cartoon

13-Apr-13

Click to embiggen…

Barrier Peaks

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Barrier Peaks Art on Kickstarter!

24-Feb-12

UPDATE: The Kickstarter project was successful.

Jeff Dee is recreating his art from the AD&D module S3 – Expedition to the Barrier Peaks!

Read more about it on his Kickstarter project page. He has already completed several other similar projects, producing new originals for art which was destroyed during the collapse of TSR.

There’s only two weeks left on this project, and it’s currently at 44% funded, so now’s the time to support it. Come join a good cause!

Check this out on Kickstarter, or visit Jeff’s deviantART gallery for examples of his artwork.

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Wikipedia Barrier Peaks

05-Jul-10

Wikipedia has posted “Expedition to the Barrier Peaks” as its featured article today and my blog stats have suddenly shot through the roof.

For those who are interested in checking out how this play-by-post adventure went, check out the Adventure Archive page.

Anyone who wants to see my latest fantasy/post-apocalyptic RPG games check out Mutants & Magic, or try Tempora Mutantur (a minimalist one-page post-apocalyptic RPG).

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Tempora Mutantur

22-Jun-10

During the minimalist one-page RPG buzz last year, I put together another little post-apoc game, called ‘Tempora Mutantur‘. Since then, I’ve added a number of (one-page) supplements and grafted something resembling a campaign setting around it. You can find the results of my work here:

Tempora Mutantur uses Simon J. Bull’s “SotU Refired” as a basis, which was itself inspired by Nicolas Dessaux’s original “Searchers of the Unknown”.

Comments and feedback are welcome.

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Mutants & Magic

26-Oct-09

In a dark future wasteland, the great cities have risen and fallen. Civilization’s grip on mankind has grown weak and arthritic. Dark forces seek to renew forgotten covenants, and primordial beasts reclaim the wilderness.

One thousand years after the Fall, a strange new world rises from the old…

a world of savagery, super science, and sorcery!

Mutants & Magic is an old-school rules-light fantasy/post-apocalyptic RPG, run via the internet using Skype and Gametable.

Interested players are invited to follow this link:

I’m still recruiting players for Skype gaming. When we have enough interested players, I’ll start organizing a date and time for a session.

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44 – Expulsion!

22-Jan-09

↓ Skip to comments.

Cargo Bay

Cargo Bay

(Well, I’m sure you’ve seen this coming. Referee burnout has gotten to me and I’ve let the game die. But rather than let this tale trail off into nothingness, I’d like to at least railroad it into closure…)

Ibben, Apollo, and Slinker continue to watch the cargo bay. Suddenly the robots grind into action! They turn towards the central table as the shimmering lights surrounding the creature blink out. The machines grab the enormous creature in their clumsy graspers.

Next, the large cargo bay doors slowly begin to open, exposing sunlight! These are indeed the lower doors that you spotted while outside! The robots begin to drag their load towards the doorway, still seemingly oblivious to presence of the scouts…

Read the rest of this entry »

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